hulp nascar sim racing cheats

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mike16

Terugkerende gebruiker
Lid geworden
30 mrt 2001
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1.530
hoihoi ik heb een vraagje.

ik heb het spel nascar sim racing maar krijg het niet voor elkaar om de auto's bij tehouden. dus heb ik cheats gezocht. maar die zijn na mijn mening beetje moeilijk tevinden. maar nu heb ik wat gevonden in het engels maar misschien dat jullie me kunnen helpen met vertaling of wat ik nu moet veranderen:

dit heb ik als cheat gevonden:

Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "enginerestricted.cfg" file in the "\gamedata\vehicles" folder. You will see a list of numbers similar to:

RPMTorque= (500, -30, 35)
RPMTorque= (550, -36, 42)

These numbers define how powerful the engines are. For example, at 500 RPM, the engine will generate 35 units of torque. The middle numbers (with the negative sign) control the level of torque when the throttle is off (hence a negative number). If those last numbers are made larger throughout the list, then the engine will be able to accelerate through much higher gear ratios. This means at Talladega, where top speeds are usually at 190 mph, your car can now travel over 250 mph. The AI's engines will be also improved too, but they will always use the old gear ratios, making their top speeds only slightly better. They will make about 220 mph at Talladega with full difficulty on. You should try to mimic the normal patterns for these numbers (i.e., do not go straight from 50 to 1500 units of torque in only three lines. Warning: These cars do have limits. Their brakes are not any better, so you should not try going any faster at the slower tracks. Increasing the engine power will require trial and error to get the correct balance of speed and realism. If the torque settings exceed 1800, the tires will lose grip and spin (with traction control enabled). The gear ratios can also be changed by simply making the numbers smaller. Finally, for simplicity's sake, you can also simply rename the two *.cfg files to trick the game into allowing a normal, unrestricted engine at a Superspeedway.


en dit id de file waar het in verandert moet worden maar misschien dat jullie me kunnen vertellen waar hoe of wat

RPMTorque=(0,-58.6,-52.2,0) //RPM,throttle off torque, throttle on torque & neutral throttle response
RPMTorque=(250,-63.8,-6.39,0) //All throttle off torque values must be lower than the corresponding throttle on value
RPMTorque=(500,-30,35.97,0.016)
RPMTorque=(750,-73.2,82.8,0.032)
RPMTorque=(1000,-78.3,132.3,0.048)
RPMTorque=(1250,-83.4,170.1,0.064)
RPMTorque=(1500,-88.7,207,0.08)
RPMTorque=(1750,-94.2,237.6,0.096)
RPMTorque=(2000,-99.7,268.2,0.112)
RPMTorque=(2250,-105.4,299.7,0.128)
RPMTorque=(2500,-111.3,324,0.144)
RPMTorque=(2750,-117.3,355.5,0.16)
RPMTorque=(3000,-123.6,386.1,0.176)
RPMTorque=(3250,-129.9,410.4,0.192)
RPMTorque=(3500,-136.6,435.6,0.208)
RPMTorque=(3750,-143.4,448.2,0.224)
RPMTorque=(4000,-150.5,459.9,0.24)
RPMTorque=(4250,-157.7,472.5,0.256)
RPMTorque=(4500,-165.2,481.5,0.272)
RPMTorque=(4750,-173,486,0.288)
RPMTorque=(5000,-181.2,490.5,0.304)
RPMTorque=(5250,-189.5,496.404,0.32)
RPMTorque=(5500,-198.2,492.255,0.336)
RPMTorque=(5750,-207.4,486.081,0.352)
RPMTorque=(6000,-216.8,474.012,0.368)
RPMTorque=(6250,-226.5,461.277,0.384)
RPMTorque=(6500,-236.5,445.59,0.4)
RPMTorque=(6750,-247.1,433.251,0.416)
RPMTorque=(7000,-258.1,417.294,0.432)
RPMTorque=(7250,-269.4,378,0.448)
RPMTorque=(7500,-281.2,315,0.464)
RPMTorque=(7750,-293.2,180,0.48)
RPMTorque=(8000,-306,-54.27,0.5)
RPMTorque=(8250,-319,-287.1,1)
RPMTorque=(8500,-332.6,-299.34,1)
RPMTorque=(8750,-347.2,-312.48,1)
RPMTorque=(9000,-361.5,-325.35,1)
RPMTorque=(9250,-376.6,-338.94,1)
RPMTorque=(9500,-392.2,-352.98,1)
RPMTorque=(9750,-408.4,-367.56,1)
RPMTorque=(10000,-424.4,-381.96,1)
FuelConsumption=4.575e-005 //affected by throttle position and engine speed
FuelEstimate=1.000 //fudge factor for differences between vehicle types (used for lap estimates and AI pit scheduling)
EngineInertia=0.2560
IdleThrottle=0.40
IdleRPMLogic=(1619.2, 1850.6)
RevLimitRange=(7200.0, 50.0, 3)
RevLimitSetting=2
RevLimitLogic=0.1 //RPM range around current setting where rev limiter operates
OptimumOilTemp=98.5 //degrees Celsius at which engine operates optimally
CombustionHeat=40 //degrees Celsius added per liter of fuel burned
EngineSpeedHeat=9.062e-004 //heat added linearly with engine speed
OilMinimumCooling=7.500e-003 //heat dissipated without oil/water transfer
OilWaterHeatTransfer=(3.962e-001, 7.925e-005) //heat transfer from oil to water (base, w/ engine speed)
WaterMinimumCooling=3.962e-003 //base heat dissipated without velocity
RadiatorCooling=(1.797e-006, 4.486e-006) //cooling rate with velocity (base, per setting)
LifetimeEngineRPM=(6515.8, 148.2) //(base engine speed for lifetime, range where lifetime is halved)
LifetimeOilTemp=(107.9, 2.51) //(base oil temp for lifetime, range where lifetime is halved)
LifetimeAvg=22015 //average lifetime in seconds
LifetimeVar=6980 //lifetime random variance
EngineEmission=(0.00, 0.71, -3.15) //where flames and smoke are emitted (relative to reference frame at rear axle)
OnboardStarter=1 //whether vehicle restarts when stalled
StarterTiming=(1.5, 0.0, 0.0) //average and variable cranking time, then blend with starting sound



wie owie kan me hier even mee helpen

alvast bedankt groetjes mike:thumb:
 
kan niemand dat vertalen haha:D :thumb:
 
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