hoi
ik heb een mw3 server maat hij zegt steeds no steam masterservers found hoe los ik dit op?
heb al geportforward en een stasic ipadres.
Connecting to online services........
Connected to online services.
Executing server config "server.cfg"
USAGE: set <variable> <value>
USAGE: set <variable> <value>
USAGE: set <variable> <value>
Succeeded reading from default.dspl
Loaded 5 map entries
Loading DSR "infected sea.dsr"...
Loading Succeeded for DSR "infected sea.dsr"
-----------------------------------
Spawning map: mp_seatown, gametype infect
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.1
Steam Game Server initialized as Internet Server.
No Steam Master Servers found. Server will LAN visible only.
Steam Game Server connected. Local IP 192.168.0.108, Public IP 82.72.26.191, Game Port 27015
Steam Game Server is VAC Secure
Spawn map (mp_seatown, infect) complete.
ow en server options zijn:
// Modern Warfare 3 Server Configuration
ik heb een mw3 server maat hij zegt steeds no steam masterservers found hoe los ik dit op?
heb al geportforward en een stasic ipadres.
Connecting to online services........
Connected to online services.
Executing server config "server.cfg"
USAGE: set <variable> <value>
USAGE: set <variable> <value>
USAGE: set <variable> <value>
Succeeded reading from default.dspl
Loaded 5 map entries
Loading DSR "infected sea.dsr"...
Loading Succeeded for DSR "infected sea.dsr"
-----------------------------------
Spawning map: mp_seatown, gametype infect
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.1
Steam Game Server initialized as Internet Server.
No Steam Master Servers found. Server will LAN visible only.
Steam Game Server connected. Local IP 192.168.0.108, Public IP 82.72.26.191, Game Port 27015
Steam Game Server is VAC Secure
Spawn map (mp_seatown, infect) complete.
ow en server options zijn:
// Modern Warfare 3 Server Configuration
Code:
//////////////////////////////////////////////////////////
// Server command-line parameters (this section is for documentation only)
// Specify server configuration file (this file)
//+set sv_config "server.cfg" (default "server.cfg")
// Specify server visibility (1 = LAN, 2 = Internet (default) )
//+set dedicated 2
// Open game port (Steam-visible server game port)
//+set net_queryPort 27015
// Secure game port
//+set net_port 40014
// Steam authentication port
//+set net_authPort 8766
// Steam master server (server browser) port
//+set net_masterServerPort 27017
//////////////////////////////////////////////////////////
// Server.cfg-configurable settings
// Server host name. This should always be set by the server admin.
seta sv_hostname "LTR*infected"
// Dedicated server play list (DSPL) specifying server map rotation.
// Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"
// Maximum number of clients that may connect to this server (range 1-18)
seta sv_maxclients 18
// Server password. If set, users will be prompted on join attempt.
seta g_password
// Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
seta sv_privateClients 18
// Password for the private slots on this server. If set, users will be prompted on join attempt.
// Users providing this password will have access to all slots.
// Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots.
seta sv_privatePassword
// Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client.
seta rcon_password
// Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
seta sv_voice 1
// Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
seta g_allowVote 1
// Toggle allowing dead players to chat with living players (0 (default) or 1)
seta g_deadChat 0
// Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
seta g_inactivity 120
// Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
seta sv_kickBanTime 300
// Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default))
seta sv_floodProtect 1
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