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Hint: Increasing stamina(Warriors,the)
There is an area once you get inside of the Warriors hideout where
you can work out. You will be able to do chin lifts, sit ups, push
ups, and a heavy bag. At the end of each chapter you will be able to
workout to increase your stamina. However, you will not be able to
start working out until after Chapter 3. There are ten ranks for
each exercise. They are as follows, with "R" being rank, and "/"
being within seconds.
Chin Ups: R1=5, R2=5/11 sec., R3=10/21 sec., R4=10/19 sec.,
R5=10/17 sec., R6=15/32 sec., R7=15/29 sec., R8=15/26 sec.,
R9=20/40 sec., R10=20/35 sec.
Sit Ups: R1=5, R2=5/11 sec., R3=10/21 sec., R4=10/19 sec.,
R5=10/17 sec., R6=15/32 sec., R7=15/29 sec., R8=15/26 sec.,
R9=20/40 sec., R10=20/35 sec.
Push Ups: R1=5, R2=5/11 sec., R3=10/19 sec., R4=10/17 sec.,
R5=10/15 sec., R6=15/28 sec., R7=15/24 sec., R8=15/20 sec.,
R9=20/30 sec., R10=20/25 sec.
Heavy Bag: R1=10/25 sec., R2=10/23 sec., R3=10/21 sec., R4=10/19
sec., R5=10/17 sec., R6=15/33 sec., R7=15/31 sec., R8=15/29 sec.,
R9=15/27 sec., R10=15/25 sec.
Hint: Point requirements(Warriors,the)
Each level requires a certain amount of points to unlock soldiers
for your create a gang, an arena, or bonus rounds for when you are
at home at Coney. You must also complete the Bonus Objectives as
well. Use the following key: "HSN" is high score needed; "SU" is
soldiers unlocked; "AU" is arenas unlocked; and "BO" is bonus
objectives..
Chapter 1 (New Blood): HSN = 5,000, SU = 1.
Chapter 2 (Real Live Bunch): HSN = 2,000, SU = 10.
Chapter 3 (Pay Back): HSN = 17,000, SU = 22, BO = 3.
Chapter 4 (Blackout): HSN = 12,000, SU = 24, BO = 2, AU = 1.
Chapter 5 (Real Heavy Rep): HSN = 7,000, SU = 12, BO = 2, AU = 2.
Chapter 6 (Writer's Block): HSN = 8,000, SU = 18, AU = 1.
Chapter 7 (Adios Amigo): HSN = 7,000, SU = 15, BO = 2, AU = 4.
Chapter 8 (Encore): HSN = 2,000, SU = 2, AU = 1.
Chapter 9 (Payin' The Cost): HSN = 1,000, SU = 14, AU = 1.
Chapter 10 (Destroyed): HSN = 8,000, SU = 4, BO = 1, AU1.
Chapter 11 (Boys In Blue): HSN = 9,000, SU = 10, BO = 1, AU = 3.
Chapter 12 (Set Up): HSN = 15,000, SU = 29, BO = 3, AU = 1.
Chapter 13 (All City): HSN = 15,000, SU = 18, BO = 1, AU = 1.
Chapter 14 (Desperate Dudes): HSN = 7,000, SU = 18, BO = 2, AU =
1.
Chapter 15 (No Permits, No Parley): HSN = 10,000, SU = 7, BO = 1.
Chapter 16 (Home Run): HSN = 2,000, SU = 1, AU = 1.
Chapter 17 (Friendly Faces): HSN = 2,000, SU = 13, AU = 1.
Chapter 18 (Come Out To Play): HSN = 2,000, SU = 20.
Flashback A (Roots): HSN = 9,000, SU = 18, AU = 1.
Flashback B (The Best): HSN = 6,000, SU = 2, BO = 1, AU = 1.
Flashback C (Heavy Muscle): HSN = 9,000, SU = 13, BO = 2, AU = 1.
Flashback D (Scout's Honor): HSN = 9,000, SU = 29, BO = 1, AU = 2.
Flashback E (Sharp Dressed Man): HSN = 11,000 SU = 28, BO = 1, AU
= 1
Flashback Coney Turf: SU = 2, BO = 17 (will be completed over
time).
Hint: Turnbull AC's Chase
Use the method to escape them. You must continuously hold L2 to
remain ahead of them. You also need to try to keep the controller
toggle pulled towards you dead center The button sequence is:
Triangle, X, Triangle, X(2), Triangle(3).